the game is pretty good but it lacked any storyline, making the game a shooter where you just kill stuff but thats what you just want to do somtimes
to kill the guy at the beach, get everyone off and blow his leg off, on the old man just shoot the tree great game btw do another!
It is OK for messing around with, the software i use for making music probably has less samples that come with the software than this, an upload tool would be immensely helpful, but i noticed you tried that.
I can't really write much more, but maybe dressing it up a bit (graphics and all that)
could really help, a tool witch when the pointer is over something, a box comes up that says what it is. (if you don't understand, hover your mouse over the address bar or the voting icons)
On a baseline, this only needs to be dressed up, access to even more samples, a range of effects, (compressors, pass filters, limiters etc) and the small but make all the difference features. (like the hover tool for instance)
I will vote 4, this has great potential.
Things taken note of :
Graphics. Il try uprgrading graphics relly high up on the next one.
Sounds...I dno... The codes came in a pac from flashkit but il try to get some of my own.
for a start the interface in the game is pretty difficult to use at first although it can take a few minutes to understand it, but when you do it's very easy for players like myself to use.
the concept of time in th game isn't very accurate, i mean by this cavemen didn't have any equipment with a slight description of artillery, there just wasn't the technology then obivously, i am one of the people who like it all accurate and stuff.
for some players in the western audience(that's you and me by the way), will
find it understandable the second they start
where as in the east they may not grab the concept
straight away although this is not a crucial element at all.
The format of the the game(style) i have seen before in games like bowmaster prelude,(though it is slightly different) and maybe some people reading this have done also.
the graphics were a definite strongpoint here, and i must appluade this, detail on some of the units was near perfect although they are this standard, i have seen better(note i do not make flash of any sort, so i don't know the complications on graphics)
just a very small part of critism, in the future evolvmnet, i didn't quite like it because we do not know what it will be like for certain, you watch star wars or a similar movie, sure you believe it(the vision of what the future will look like if you understand me), but we are the human race, great always, so we don't need to know.
for future games try and keep with this time frame although evolving was nice, because it's rather like sci-fi games for a high end console 360 etc they will somtimes introduce a new vehicle, or somthing else, and people dont right away see its strong points or weaknesses.
sorry about the very indeed short review, but excellent game 10/10!
(hope you get a tank award!)
not to shabby... 7.5
the only loss on marks though is to do with the difficulty, its difficult to get to gripps with.
plus the physics arent really that good, but still its quite a good game
its a good job im not a prison reformer lol!
where did u come up with this? i mean whats the aim of the game? exactly?
cant really suggest where to improve though...
there could of been some more wepons, but other than that personally i think its quite cool.
these are the sort of game that people would play for hours and i must say i like it
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